Programmes
We Design Storytelling-Led Learning
Long Term Learning Pathways
Storytelling, Systems And Creative Practice
Our programmes are designed as long-term learning pathways that support young people and communities to move from imagination and participation to systems understanding, reflection, cultural production, and future possibilities.
Participants are supported to move through imagination, participation, reflection, making and systems understanding in ways that feel accessible, meaningful and connected to lived experience.
The aim is not only to learn but also to participate, contribute, create, and begin recognising where learning can lead.
The A In STEAM
The A In STEAM, A Structured Storytelling And Environmental Learning Programme
A IN STEAM is a structured storytelling and environmental learning programme rooted in the belief that the arts matter.
The arts help learners understand not only how the world works but also how they feel, imagine, respond, and act within it.
Our programmes support creativity, critical thinking, innovation, communication and design thinking, giving young people space to explore complex issues with imagination and human connection.
Learning In Practice
Tree Tales
Tree Tales is Yuniya’s first volunteer-led learning programme, developed by and with volunteers and initially supported by Grow Wild, the national outreach programme of the Royal Botanic Gardens, Kew.
What began as a storytelling and environmental learning project now lives on through books, story-led products, digital storytelling, sound, visual media and community learning experiences.
Tree Tales demonstrates how volunteering, storytelling and environmental learning can grow into contribution, creative practice and future enterprise.
Learning In Practice
Our programmes are long-term learning pathways.
Programmes begin with access to opportunity. Yuniya begins with story, place and participation.
Our work supports young people to build confidence, language, imagination and a sense of belonging within creative and green futures.
Through the wider ecosystem, learning can become visible through books, story-led products, digital storytelling, field notes and cultural outputs.